AI Insights · Timothy · April 2022
Top 5 Stickman Games in Saudi Arabia Q1 2022 Performance
In Q1 2022, the top 5 Stickman games in Saudi Arabia showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q1 2022, the top 5 Stickman games in Saudi Arabia demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.
Stick Party 234 MiniGames from PlayMax Game Studio saw a decline in weekly revenue, starting at $247 and ending at $61. Weekly downloads peaked at 22.4K in early January but gradually decreased to around 11.5K by the end of March. Active users also saw a downward trend, from 186K to 148K.
Stick vs Craftman by XGame Global experienced a varied performance. Starting with 3.2K downloads in late January, it peaked at 18.9K in early February and concluded with 8.5K downloads in the last week of March. Active users mirrored this trend, beginning at 3K and peaking at 24.5K, then dropping to 16.8K. Revenue remained minimal, peaking at just $3.
Stickman Fighting Supreme from Zego Global Publishing showed a significant decline in weekly downloads, starting at 31.2K and ending at 5.2K. Active users followed a similar pattern, decreasing from 48K to 32.9K over the quarter. Revenue data was not available for this app.
Supreme Duelist, developed by Neron's Brother, had a steady performance with downloads fluctuating between 7.3K and 10.2K. Active users remained stable, hovering around 100K throughout the quarter. Revenue was negligible, peaking at $9 in late March.
Finally, Stick War: Legacy from Max Games Studios saw consistent weekly downloads, ranging from 2.1K to 7.8K. Active users showed stability, with numbers fluctuating between 10.7K and 18.5K. Revenue peaked at $279 in early February.
For more detailed insights and data, visit Sensor Tower.